This server was designed for a pure classic experience. Everything from the way spells are handled, to the damage, equipment, quests, etc. have been reverse engineered from publicly available binaries to fully emulate the classic experience (without any of the bugs!).
What makes our Server special?
No battle power, extra classes, spells, dragon souls, lottery, CPs, etc.
Exact damage calculations
Level 130 max, 1st reborn only, and +9 items max
Properly implement all spell sorts and algorithms (bomb, line, collide, fan, etc.)
Exact rates for items, drops, sockets, mining, etc.
Proper stacking using guards/ghosts
Monsters run and act like a TQ server.
Developed on .NET Core, runs on Windows, Mac and Linux
Real-time statistics and information using Redis
Abundant server logs using MongoDB
Tested against 1.0 Binary to ensure everything matches exactly
What makes our Client special?
1.0 Client with many modifications
Runs at any custom resolutions
Enables anti-aliasing and multisampling for higher quality
Increased view/jump range
Shift-click items to sell/deposit from inventory
Improved exit dialog
Item quality visible on ground items
Names/avatars/guild/spells consistent when jumping/zooming in
Ground item name plates
Client Feature Screenshots
Want to submit screenshots? Just let us know on Discord!